Rise of the Guardians
Tis the season... Or is it?
Also up at Channel 24
Also up at Channel 24
What it's about
Santa Clause, The
Sandman, The Easter Bunny and the Tooth Fairy enlist the aid of Jack
Frost to stop The Boogie Man from taking over children's dreams.
What we thought
Despite its
beloved – and not so beloved - children's characters, Rise of the
Guardians is basically an animated superhero film; a League of
Extraordinary Fables, if you will.
The Santa Clause
in this film isn't just an old man giving out presents, but is an old
Cossack with a pair of Katanas and a kick ass attitude and there's
nothing cuddly about this Australian-accented and boomerang-wielding
Easter Bunny. Sandman and Tooth Fairy are less radically changed, but
they have super powers anyway so it wasn't that much of a leap to
turn them into full on super heroes, while Jack Frost is an outsider
with icy superpowers and a hero's journey that desperately needs to
be fulfilled. And there's nothing at all about the Boogie Man that
isn't straight up, cackling supervillainy at its most
comic-book-inspired.
Despite the
presence of old Saint Nick, we are clearly dealing with a film that
is more about cashing in on the recent superhero craze than in having
anything at all to do with the Yuletide season of its release –
indeed, most of the action takes place during Easter. The problem is,
though, that it's one thing for Rise of the Guardians to position
itself as a Christmas movie in a year when the seasonal offerings
look even worse than usual, but it's quite another for it to
ostensibly go head to head with such superior superhero fare as The
Dark Knight Rises and, more crucially, The Avengers.
Rise of the
Guardians is a perfectly passable animated superhero film with a nice
premise, but we have reached a point where perfectly passable just
isn't good enough any more.
Within animation
alone, it's lucky that 2012 hasn't been the best year for animated
features, but hold Rise of the Guardians up against something like
Paranorman and its ordinariness looks all the more unforgivable.
Everything about it, from its plot to its characters to its action
scenes: nothing about this film is as good as it needs to be. There's
nothing outwardly terrible about Rise of the Guardians – nothing
even remotely bad, in fact - but there is absolutely nothing
exceptional or noteworthy about it either.
Even its premise
can only go so far. OK, so we have a superhero team made up of
classic kid's fables, but so what? Its set up might be moderately
inventive, but its execution lacks the inventiveness, the wit or the
sense of wonder for it to truly stand tall against this year's big
superhero films or, for that matter, its better animated pictures.
There is absolutely nothing about Rise of the Guardians that comes
even remotely close to capturing the wonder of its genre in a way
that, say, the climactic final battle in The Avengers did or, for
that matter, when Dash figured out that he could run on water in The
Incredibles, the animated superhero film that this clearly wishes it
was, but doesn't have a hope of being.
Rise of the
Guardians isn't bad by any means. It will entertain the kids enough
with its perfectly OK animation (again, this ain't Paranorman or
Frankenweenie), colourful characters (though the film's colourfulness
isn't done any favours by the 3D) and boisterous (if uninspired)
action scenes and its solid voice cast and zippy pace will give
parents something to keep them going, but that's all it is. If that's
enough for you, great, but those of us who want a bit more than basic
competence from their animation or superhero films, would do well to
look elsewhere.
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